![]() +"Whirlwind" Increases move speed, has faster cooldown and deals 100% more damage. +Spinning scythes from " Whirlwind" attack has higher attack rate and higher spin rate. Dash does 6 quick jumps with low damage but "stun" effect, Slash does 4 slow jumps with high damage. +Slash and Dash now perform multiple jumps with attack to enemies near hero. +Calls 1 Neon Cat from sky on target every time attack is started ![]() Dash performs 6 jumps (short) ( 6 + 4 jumps were broken due to Slash refreshing with crit ) 2nd: 1 meteor on each enemy at moderate area +At 10 stacks Wicked Solo will consume all stacks and create huge time bubble +Basic attack also launches crows (basically, smaller version of Crows effect) +Area effect deals 500% attack dmg, ignores armor, adds Cripple and Defensless debuff +Now crits every time (except enemies immune to crits) +Spawn rate increases the longer attack is being performed. Now, with these "edits" to legendary weapons you can finally try all the different strats one day you thought of. So, we got something like ~6 good legendary weapons in VV that can be used in high tier builds (easily pass Cauldron of Chaos or reach round 10+ in Bottomless Pit) and other trash that can't even compete with simple + combo. "Finally, some good f#king content" - Regular VV enjoyer, probably
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |